


giveweapon is a command that gives the specified weapon to the player, with additional attributes. Store and to create australium – quality weapons as well. Australium is used as currency in Mann Co. Copper and lead are crafting ingredients for making bullets. One player can build up to 64 teleport exits channel is configurable by right clicking the teleporter.Ĭopper and lead only generates if there is no other mod that could generate these ores. Metal can be used to upgrade, repair buildings and tools (Tool enchantments increase metal cost)Īllows quick travel. Heals 1/1.5/2 hearts per second, generates 28/35/42 metal every 10 seconds. Upgrading buildings requires metal from dispenser or iron bars, and is done by smashing your sentry with a wrench.Īpplies significant knockback and deals 3.2 hearts damage per second to enemy mobs, or any player that hurts the owner

Mobs from this mod start appearing after the end of first night, then, for 15 days, their spawn rate increase. Some of the stock weapons: Scattergun, Shotgun, Minigun, Pistol, Revolver, SMG, Sniper Rifle, Grenade Launcher, Rocket Launcher, Stickybomb launcher, Flame Thrower… New mob classes: Scout, Heavy, Sniper, Pyro, Soldier, Demoman… TF2 Stuff Mod 1.12.2/1.11.2 adds aspect from Team Fortress 2.
